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Happy Animals Script - Update for Cazz64 Maps 1.0.3.3

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About This File

Updated script mod by StratoViking to include the additional animals:

CHANGELOG
1.0.3.3
- added calves, ducks and goats
- added more consumables to be autmatically fed

Goats do not work at 100% efficiency yet because "getFreeCapacity" for clover, redcabbage and carrot somehow always returns zero. All the other animals get dealt with to 100% efficiency.

Please test and enjoy!


credits/authors

StratoViking, g_BonE

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i'd appreciate any help with the capacity issue --- husbandry.modulesByName.food:getFreeCapacity(REDCABBAGE) ---. If anyone cant point me to another approach i'd be glad to hear. Is there a Discord were people discuss script mods for the game?

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