Jump to content
Papa Smurf Modding

16km-32km blank map with newfruits and productions 1.0.1

   (1 review)

1 Screenshot

About This File

Hi all


When developing this map I have assumed you know how to develop a map in Giants editor, know how to use the placeable system, generally know how to develop a map.


To adjust the size of the map, open the map in GE, select terrain and adjust units per pixel. 2 UPI is 16.3km - 3 UPI is 24.5km - 4 UPI is 32.8km. It is possible to go up in smaller increments to get different map sizes. a maximum of 11 upi is possible but it would be virtually unplayable in game.


I have included the visual script needed for giant's editor to recognise maps larger than 8km, you will need to add these to the giant's editor script folder before opening GE.


The following use base game models, but you will need to use my modded xmls  to get my productions.





Grain Mill





What's New in Version 1.0.1   See changelog


Quick Fix


Updated DEM to correct size and adjusted the dem height and width in the map.xml


If you decide to change the size map, make sure to adjust the height and width in the map.xml to match the new size.


I.E This one is currently 16.3km - 16384*16384 to change it to 32km change the UPI to 4 then adjust the map.xml to 32768*32768


Updated growth.xml to include peas


simmons580/alexander580 map, newfruits, main productions and pallets - Achimobil - Autoload Scripts, Thundr - Meat Production Scripts, thesnake - World Productions

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.



   1 of 1 member found this review helpful 1 / 1 member

I'm trying to build a map the same size as spring creek ND. What size do I need to have the map set at for it to be the same size as spring creek. Thank you.

Link to review
  • Create New...